Senior Sound Designer

Humanoid Studios



Humanoid Studios is a new videogame company founded on the axiom that creative freedom and independence lead to better, more innovative games. We believe in the power of small, agile teams, and a flat organizational structure, where everyone is empowered to make decisions and help drive the project vision.

We are a Canadian company with offices in Kelowna B.C., and Edmonton Alberta. We offer a flexible work environment combining from-home, in-office, and remote work – as well as industry-leading compensation and benefits. By joining Humanoid, you will be welcomed into a diverse team of talented developers creating an immersive new universe of story, character, and discovery.

Role Description

As a Senior Sound Designer at Humanoid Studios, you will be responsible for creating and implementing key components of the audio experience. You will be collaborating with the internal Audio team, cross-disciplinary developers, and outsourcing groups to craft the highest standards of audio quality on an incredibly ambitious and unique project.

Senior Sound Designers are expected to have world class creative skills; crafting unique, polished and satisfying audio is your key area of expertise. You are also expected to be highly adept with technical implementation, by designing, building and collaborating on technical systems and implementation methods. As one of the key members of the audio team, you will be helping to guide team members and external parties, while also being highly self-sufficient and resourceful. As a trusted member of the wider company, you will also be expected to use your unique experience and skill to benefit all aspects of the project.

Please note, this is not a music composition position!


  • Work closely with the Audio team to demonstrate and expand the audio vision.
  • Craft in-game audio of the highest quality from cradle to grave; starting with source material creation, on to final in-game assets and fully handling all aspects of technical implementation.
  • Own sizable chunks of the audio experience, such as weapons or levels.
  • Aid other disciplines to build a better experience; utilizing audio to its best ability to tell stories, sell mechanics and craft experiences. You will be regularly required to find opportunities and maximize the potential for the project.
  • Utilize new, emerging technologies to optimize efficiencies, minimize manual work and create original, unique sonic delights.
  • Communicate the above to various groups in a clear and professional manner, to be a force for positive change, sharing knowledge and building fantastic relationships.

Qualifications and Experience

  • Demonstrated skill as an exceptional sound designer.
  • 4 years industry experience on AAA titles; minimum 1 year as Senior level or above.
  • 2 high quality shipped titles, minimum.
  • Solid experience with Unreal Engine, Wwise and Reaper.

To apply, please include your CV, and a link to your demo reel.

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